I am also as concerned as most others over how cohesive the story for this game will be. I can see it oozing with potential, but the demo definitely does a poor job at showcasing it. But when I got my third party member, and was much more flexible in how I dealt with breaks and boosts, it felt much more engaging. Playing as just one character or maybe even two is kind of dull. The game's combat in the demo suffers from what I'll call FFXIII Syndrome. There is an option in town bars, since I never finished the opening story of my second character I don't understand it yet, but it listed my character as a menu option looking like I'll be able to switch stories or something when I have more than one? Like after you acquire a new character you can choose to make them leader and work on their continuing quest or something? That's my pure "I play vidya games" educated guess at what it looked like. So you will see every characters intro as if they were the character you started the game with. I don't think anyone knows for sure if the rest of the game is/isn't different depending who you pick, but you do every single character's opening(and solo) story as a "this is what happened to me before we met" when you pick them up. I don't mean to complain or anything but it seems like a weird choice to me. Wait so depending on who you choose only the intro is different but the rest not? so to see everything you'd have to start 8 different games but only completely play through 1.That seems a bit odd. I started the first demo as her and I thought her story and character were well-done.
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When I do get the full game, I'll probably just start it as Primrose. It's not going to stop me from getting the game but it also means that I know I won't be starting the game as H'aanit. Final Fantasy XII pulled this faux-Shakespearian thing off much better. It's really rather annoying and a baffling localization choice. I started playing the demo as H'aanit and stopped pretty quickly because of her Ye Olde Englishe. The forbidden fruit tastes sweeter and letting me get a taste and making me wait had me pre-order this same day. I love that the game looks like FF6 but with 3d turned up and a bunch of modern effects layered on top and so far have enjoyed the soundtrack too. I might go back to the game, I'm only halfway done with my 3 hour limit, to finish recruiting the Cleric after finding her but either way I can't really put time in till it launches. The battle system slowly unfolded for me and it became more fun the more I played. It seems that language choice is not for everyone as the next character I found spoke relatively normal. Again, I understand a little of what's going on there, but not to any complete degree and there's no subtitles for that. However putting on japanese audio(which is nice to have) means you can't read the little quips and stuff in battle. Maybe they are, I don't speak japanese, but I feel like a lot of it sounds like your regular anime stuff and in context I can understand a little. It's put on heavy and switching it to japanese obviously doesn't change reading the olde englishe, but it doesn't really seem like her and her master are speaking super formal japanese either. Her voice seems.fine, but I don't like Ye Olde EnglishE(e). What sucks is getting enraptured and having to wait a month before I can play more, but atleast I can take my save.
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I wondered why everyone was playing the dancer character and then realized this thread was from the original demo where you didn't have much choice. This new demo has been fun for me because I didn't have a switch for the original demo. Definitely giving feedback when Nintendo brings out the surveys and super exited to see the full thing. The demo just turned a game that was barely on my radar into a guaranteed purchase. She's probably going to be the first character I try.Īnd the game manages to look gorgeous despite the pixel art at the heart of it all. I didn't know how I was going to feel about Primrose's character, especially when they revealed the 'Allure' mechanic in the presentation, but I got hooked on both her and her story. Grinding feels good in this game because you're actively getting better at the mechanics instead of just watching numbers go up.Īnd the story is way more mature than I gave it credit for. I love the battle system! It's like Persona's weakness system except more in-depth, where you actively juggle stun-locking enemies and powering yourself up to deliver the coup de grace. I can't remember the last time a demo grabbed me like this, to the point where I had to tear myself away from it in the middle of the night to get some sleep and avoid more spoilers.